AP Game points

  • Hello everyone,


    I see that there is no word on this or I don't see it, I'm wondering why with all these improvements over the years, why hasn't the number of points increased, say from 186 to at least 200 who has the Dark Lord of course. Equipment is getting more expensive by the level and skills the same so it's not a big difference but it would definitely be useful.


    Cheers!:)

    :bitef:

  • Hello everyone,


    I see that there is no word on this or I don't see it, I'm wondering why with all these improvements over the years, why hasn't the number of points increased, say from 186 to at least 200 who has the Dark Lord of course. Equipment is getting more expensive by the level and skills the same so it's not a big difference but it would definitely be useful.


    Cheers!:)

    The pace of gameplay in Bitefight has significantly increased in recent years (more than doubled) compared to what it was 10 years ago, thanks to regular events. If the maximum number of AP is raised, it will cause players to stop playing regularly and instead save more action points only for events, especially XP events. We already have this issue: when an XP event is announced, most players stop spending AP the day before so that after midnight, when the event activates, they have full AP and can take maximum advantage of the XP boost.

    The pace of gameplay is an individual matter for each player, which is why servers with different speeds were created. Personally, I find x2 speed the most suitable, but for some players this pace may be too fast. It all depends on how much time someone has to play.

    I think that instead of increasing the action point limit, we should focus on giving players a reason to be active on days when there are no events, and counteract the “calendar gameplay” style of only being active on event days. Currently, non-event days are, for most players, only about regenerating AP for the next event - and that shouldn’t be the case.