Player A: 1000 Power + 2000 Bonus Damage + 500 Basic Damage
Player B : 500 Endurance
Player A gave to player B :
{[1000 ÷ (1000 + 500)] × 2000} + 500 = 1.333+500 = 1.833
Player C : 1500 Endurance
Player A gave to player C :
{[1000 ÷ (1000 + 1500)] × 2000} + 500 = 800+500 = 1.300
I hope I was able to explain?
In the new update, floors give much more exp than loot.
For example, I am in the 2450th level.
According to the difficult grove The loot I received was 200,000 gold and 48 exp. Since it is an event (Because it is an event)
But when I win the 30th layer 1 time 4.000.000 gain loot and 4400 exp.
The person who performs the mission earns 150 million gold per day without gaining any exp. A person who does not perform a mission earns 150 thousand exp in addition to 150 million gold.
Although both have the same loot, one is level 1000 and the other is level 300. A level 1000 guy has the same characteristics as a level 300 guy.
You don't play updates, you grind over quests and caves. It reached level 600 with 1 billion gold in 1 month
The other one plays with the update, it reaches 600 levels with 200 million gold in 5 days.
It's all a matter of preference.