Posts by Archi

    Also, I just completed the Primordial Abyss and was disappointed. This layer doesn't differ in difficulty from the other 91+, and I didn't get an item. So I got the same amount of gold as on layer 100, and the reward consisted of only twice as much experience as on layer 100.

    Since most of the items dropped on the previous layers are useless to players, and those that are useful can require a lot of money and hellstones to change the build, I want to suggest to significantly increase the chance of items drop in the abyss.

    Got nothing too. Very dissappointing

    I can confirm that, from 85 you have a chance to get equipment for your level. I was unlucky I got nothing

    The higher layer you defeat, the more blood you extract.

    I want to know how it is works. I won some of them but not with exact calculation like stages under 31. But only like that, try and win or try and lose. I want understand mechanics of enemy unit 6 and order of fight when same speed in same position. But thanks anyway

    Does anyone know how enemy unit 6 works? Its description is: Gains +50% attack whenever the number of enemy units is double or greater than this unit's number.

    The speed of the unit is the same as the speed of enemy unit 5 so the exact order of attack is not clear. Does anyone have accurate calculations according to which we could build armies for stages 31+?

    I tried different variations, but even the smallest change in the number of units compared to the winning rounds cost me a loss.

    There are some new situations above level 30.

    Enemy unit 4 and Enemy unit 6 are on the same position in the rearguard and have same speed. WHO IS ATTACKING FIRST? WHO IS ATTACKED FIRST?

    Enemy unit 6 - when is gaining attack? When enemy units attacking? Or when enemy and my unit attacking? +50% of which attack?

    Ive tried calculating it with maybe 10 options, but Im still not even close to getting the actual result.