For a game so old (20 yearsr old) and outdated like Bitefight , hosting and creating a new server costs nothing to Gameforge.
- Bitefight is not real-time
- No heavy physics / movement syncing
- Mostly database + timers + combat calculations
- No graphics ike most new browser games
That means:
-Low CPU usage
- Low bandwidth
So to Gameforge it costs little money to open and host a new server for such an old game.
The problem is not Gameforge.
The problem is the players who keep joining the new servers and spend money on the first days & weeks.
If players stop supporting this garbage mentality , maybe Gameforge will see that its not profitable any more to open new servers.
Stop paying and stop joining new servers.
Thats our only 'weapon' to make these clowns in the management of Bitefight to wake up and actualy do something useful in the game.