Honestly, I like this new update and game model, and I wouldn’t change anything for now...
This model has basically eliminated bot users and rewards those who play actively every day. The issue of the market caused by leveling up too quickly is only a problem if the player wants it to be... you decide whether you want to level up or not, whether you play more or less.
I was starting to stop playing, but with this update I came back because it’s genuinely more fun for me. The players who used to be ahead of me are now struggling because I’ve caught up to them, and now that we’re all at the same level, they no longer attack me.
I would agree with you on that but it will take bots couple of months to automate doing lvl 1-4 layers each hour giving massive unfair advantage. On level 1600 it gives around 2400xp x4 = 9600xp per hour, if someone have enough troops he can make 230,400 xp per day doing 1-4 each hour.
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Yeah, but that’s not really a problem with the gameplay of the new update... that’s an issue that, if it actually happens and bots find a way to exploit the system, they should simply be banned. On that, we have to trust the support team to do their job.
Right now we’re getting into “what if” scenarios — if this happens or that happens. For now, the update is good: active players are rewarded, and even those who aren’t very active can still benefit if they send troops daily.
As for bots, if they really become a problem in the future, then the proper sanctions will have to be applied.
To complete my point, this update is the best one since the days of Blocked Hits and Double Hits.
This model allows level progression without losing action points, prioritizing active players, while still letting players evolve by saving points to use Blood on Humans and attack opponents... in short, the player can do everything: attack and progress.
Layers aren’t done randomly — there’s a sequence that requires game knowledge: who goes in the first round, who attacks first, whether I should knock out an opponent in the first round because in the second round they might knock out mine and put the layer at risk.
Honestly, I want to congratulate the game. Despite everything, I’ve been a player since 2010 and I’ve seen the game make many bad decisions, but I stuck with it and criticized it when needed. Now I have to take my hat off and say… congratulations and thank you.