T1: 32
T2: 43
T3: 7
T4: 17
T5: 1
T6: 8
Cap: 470/550
Estimated loss: 52
T1: 8
T2: 43
T3: 0
T4: 0
T5: 1
T6: 0
T1: 32
T2: 43
T3: 7
T4: 17
T5: 1
T6: 8
Cap: 470/550
Estimated loss: 52
T1: 8
T2: 43
T3: 0
T4: 0
T5: 1
T6: 0
Help,please?
T1: 58
T2: 47
T3: 3
T4: 6
T5: 1
T6: 10
Cap: 471/530
Estimated Loss: 74
T1: 15
T2: 47
T3: 0
T4: 6
T5: 1
T6: 5
Edit: İyi oyunlar
Edit: Good games.
If this bothers you a lot, you might want to consider staying away from the floors where objects fall.
Sometimes I do the same when the storage room gets full.
Edit: But it would definitely be better if the dropped items had some value.
Many players have raised the need for a detailed combat report. Currently, after each battle, we can only see how many of our own units died. We have no information about the state of the enemy after the fight.
We would like to request the following, in order of priority:
• A detailed round-by-round combat report showing the attack order, damage dealt, and casualties on both sides.
• If a full report is not feasible, at minimum: the ability to see how many enemy units survived after each battle (e.g., "Enemy remaining: 5 Skeletons, 3 Zombies").
• The ability to review past battles — even a summary of previous encounters would help players identify patterns and learn from mistakes.
Without this information, it is extremely difficult to understand combat outcomes, identify what went wrong, or optimize army composition. Even a simple enemy survival summary would be a significant improvement.
If a battle report is not planned in the near future, we would appreciate an official statement from the administration so players can adjust their expectations accordingly.
Ich möchte den Kriegsbericht sehen.