While I appreciate your response, and I don't mean to be rude or anything, that's at least from my own perspective a whole lot of nothing that does not answer my objections regarding nerfing past dedicated work of players in favour of those who will climb instantly without investing even 5% of the time to reach the same result as those who have been building their character persistently for years.
I know for a fact that some extremely active players, as example #1 ranked on s49 uk, already said "f**k this s**t, I am out of it"... and it's not like we will see an influx of new players to those old servers.
So if you're my competitor for a years, you will have basically only two options: to forget about your life and circle jerk on an hourly basis as I do, or stay behind, despite of everything you invested in your gameplay past 20 years... and not just behind me, but also those who started to play the game a few weeks ago while you were building your character for a decade or more.
Say whatever you want, this hourly circle jerking, when players do 20+ levels daily, completely unbalances players' long-term gameplay.
As you're, if I am not wrong, around rank 1000 (nothing bad about that..), I understand why this appeals to you, but those who dedicated some real time and money to this game over the past decades, I believe, justifiably feel the difference.
The way the game was at the beginning, players spent a year or two to reach the first 100 levels. Game system was extremely hard, it took days of gold collecting to purchase new piece of equipment.
Then the game system changed, and it took a year or something to reach 200 levels. Then the game system changed again. Those big events started coming on a regular basis, so a player needed about a year to reach 500 or more levels. That's accumulating a decade or something of persistent playing to reach a few thousand levels, and now we came to a position where a player needs a month to reach 600 levels. One year, that means 10% of the effort, to do the same as those players did in 10 years on the same server.
If you don't see how those lower layers circle-jerking is unbalanced and overpowered, I can't really help you, but it is. Those who invested in this game the most (money and their time) are the ones getting f***ed the most.