Posts by Conqueror

    Of course it's easy. You can just pump, pump, pump your level endlessly. It wasn't like that when game started. Playing, upgrading and competing actually required some effort. Upgrading new equipment with those ultra-rich missions and constant events is a piece of cake now. And so on...


    What you're asking for is even more comfort, even more zero-effort gameplay. Come on... Wanna be a tourist? Fine, but don't expect everything to be handed to you. Plan accordingly, invest some effort, etc. (Hope this doesn't sound too rough. I don't mean anything bad, just discussing it with you.)


    Also, when you talk about Gameforge earning more money from constantly jumping between races, that doesn't show the whole picture. I'm pretty sure S48, with its die-hard competitiveness for more than a decade between two races, loyal warriors on both sides, and players who invested everything they could into hardcore competitive play between the two main clans and races, generated more profit for Gameforge than tourists jumping around from many other servers.

    We don't swap races, we do everything in our power to beat the other race. And so do they. As you can imagine this come with a cost. Time, money, life...

    Two clans, relatively balanced in power, with fanatical players who have hated each other’s guts for more than a decade, were/are a gold mine for Gameforge.

    I agree. And the game is already so easy now. Every part of gameplay that took years to build has been nerfed into the ground, so there’s absolutely no reason to make every already-easy mechanic even easier.

    Why the insults? Did I hurt you in any way?

    And that's not the first time. I've seen you arguing with others, feeding your own deficiencies with insults and an aggressive tone, incapable of accepting other players' views before. That's solely on you, not everyone else.


    Besides that, I am pretty sure I understand, most if not everything about this game. It would be awkward if I didn't, considering I've been playing since 2007 and am several thousand ranks higher than you. But that's not really the point.

    The boundaries are the same for everyone. The question is what each player does within those boundaries.

    I've seen so many fundamental game changes, entire battle system overhauls, and so on since 2007, but it doesn't really matter. I can beat my opponents and remain the top dog on my server under any circumstances. And you...?

    You'd rather complain, saying that under the new update you're only doing 6 levels. Well, then do it better. I'm doing 14.


    If you need help, want to learn, some advice or need anything else, we're on the forum. Just ask. No need to be a prick about it, as usual, when more experienced players try to explain something to you and your ego can't handle it.

    I wholeheartedly disagree with this. Six levels is an arbitrary number. If you can do 6 levels, your competition can also do 6 levels. If you can do 1000 levels, your competition can do 1000 levels. So the number of units doesn't really matter.

    Besides that, if you're doing only 6 levels, but you feel limited, there's something wrong with your game. More active players who were doing 40 layers will still be able to do 4 × 40 layers daily, which is 160 layers - this give more than 6 levels. Some may even adapt their gameplay and start doing more than 40 layers. Adapt your game. With the new update, around 14 levels are viable. But not everyone will be able to do them (time management, persistence, planning, premium paid add-ons, etc.).

    That's why we're competing.


    Besides that, you're contradicting yourself when you say that the game isn't supposed to be a full-time job, while at the same time you want to turn it back into one.

    The previous update was a catastrophe for many players who can't afford to sit in the game every hour for 15 hours a day just to stay competitive. Terrible, just terrible.

    Now they have fixed this by limiting certain aspects of the gameplay, while at the same time allowing players to invest more time into the game during the hours they can actually play, instead of having to be online every single hour to remain competitive.

    I welcome this update despite the big downside - yes, this part isn't so cool, but it's the reality nowadays: another pay-to-win additions.


    There's also something I don't understand: why are they leaving free money on the table when it comes to new equipment?

    With fast climbing, there are more and more players who outgrow even the highest-level equipment available. You're level 6000 but still stuck with equipment designed for level 4000.

    Give players the option to upgrade their old, outdated equipment. Let them spend money on upgrade and make some profit from it.

    I, one of the more participating Wolves in this campaign to give the Werewolves equal chances, hope that my Werewolf colleagues would just shut the fuck up and stop complicating this further. You're not being productive. You're not helping.

    Be realistic. Wait for the events to come, and if things aren't as expected, complain then.

    If Gameforge holds up their part of the bargain, then that's it. Some of us will still be unhappy because of this or that detail, and some of the Vampires may be unhappy as well once compensation for Wolves comes, but that's it. We were listened to. It was decided. So stop complicating this more than it already is.

    By the way, I hope I'm not breaking any discussion rules by mentioning bans.

    I'm not talking about specific players or complaining about individual cases, nor am I pointing fingers at anyone. I'm simply discussing, in a more general sense, how this integral aspect along with other changes (like the impact of speed servers, events, etc.) has helped shape the game into what it has become.

    Xisix is using a new account to avoid being banned, as he openly admitted to using a bot - but he made some great and very realistic points. In fact, his two posts are probably the best ones in this entire thread.

    There's another thing I want to point out:

    Using a bot during the big Christmas and New Year events has become a logical, calculated risk because of the short ban duration. Just think about it - in one or two days, a player can gain more levels, collect more Fragments, and boost more attributes than in an entire year.

    Player save money, they save time. And for what? A one month vacation from the game? Where do I sign?


    In the past, the rules were clear.

    It was written something like: first insult = 3-day ban, second insult = 2-week ban, third insult = 1-month ban.

    The most serious offenses were multi-accounting, clones, and bot usage - punishable by one year to permanent bans.


    But now, the rules aren't so clear anymore.

    For some silly, not even necessarily offensive text, just innocent trolling, that someone finds upsetting and reports, you might get a week or two ban. If the text is on a clan webpage, the whole clan's administration can be banned for that duration.

    Meanwhile, someone who gains 200 levels in two days and with that really ruin other players gaming experience gets what? A one month vacation? Again, where do I sign?


    I understand that long-term bans are problematic. Earlier I mentioned the most heavily punished offenses in the past:


    1. Clones

    With server merges, that's not really enforceable anymore - more or less irrelevant.


    2. Multi-user accounts

    Due to the IPv4 shortage, most ISPs now use dynamic IPs. Mobile providers often put users behind NAT, meaning many users share the same IP. Plus, players today use multiple networks - home, mobile, work, hotel... It's nearly impossible to enforce multi-user bans without a ton of false positives.


    3. Bots/Scripts

    I get why there are no more long-term or permanent bans for this. Bitefight is an old game, not extremely popular, and Gameforge isn't a charity institution. For the game to continue, it needs to be profitable. But if you ban the few remaining active players who still spend real money, kill all the competition, there's not much left of the server. Ban someone for a year, and they probably won't return.

    It's a crappy situation, isn't it?


    It doesn't really hurt anyone's experience if a player uses a bot to spend those 186 daily points in the grotto or something like that. That said, I think harsher punishments, enough to make people think twice instead of treating it as a calculated risk, should focus on two things:

    Stories and the Christmas/New Year events.

    Because as I said before, in those events, cheating is actually worth it - even if you get banned afterward. And that sucks.


    Even if you've despised cheaters your whole Bitefight career, when everyone around you is gaining 50 (or 200) levels per day during those events, you're left with two options: join the party or fall behind. And after all the money and time you've invested in the game, it feels a bit silly to just fall behind. So there's that.

    Funny how, all of a sudden, some vampires who happily took advantage of all the vamp event mistakes without saying a word are now crawling out from under their rocks, rushing to tell us why werewolves shouldn't be compensated - all based on some silly, made-up reasons.


    I mean, come on. If you kept your mouth shut while you were profiting from the situation, maybe keep it shut now too.

    This will only work if there are blue gifts drop that grant 19 APs for werewolves as well - like in the Christmas or New Year's events. That was the biggest advantage for Vamps of the last event. Everything else was just a bonus on top of that.

    Mika do you even know how events work when they are combined with vampire event?

    The previous two combined events for vampires provided them with significant extra benefits, but the last one was pure GOD mode.

    Even if the event is extended for werewolves by two weeks, they will still lag behind these superevents that were exclusively available to vampires.

    There was no reason to extend 2 vampire events by +15 hours beyond the normal 3 day event so they could benefit from another lucrative event (11.3.25 and 19.4.25). It was no coincidence.

    The reality is that werewolves had a shortened event by 12 hours on 25.2.25 and no one has provided them with any compensation so far.
    So I hope you used the transformation hellstone and took full advantage of this shortened event without the added value of another event.


    Combined vampire events with other events are even worse. This happened three times recently, but never as badly as the last time when they created a super-event with 120 experience per hit and endless clicking, thanks to double AP from blue gifts for vampires.

    This was the strongest event ever in this game ever. Even the most powerful Christmas and New Year's events don't give such an advantage.

    Bite-Mom if you want to understand what's written, you will, if not, then you won't. Those who are objective are able to admit that recently vampire gamers have had a significant advantage through these events. Some of you, however, only see your own ass anyway.

    I'm sorry Bite-Mom, but you're full of sh...


    Right now, the only players saying "it's not a big deal" or "hey, you can just left your clan and pay extra money to switch sides and become a vampire" are the ones playing vampire characters, where again extra paying would put werewolves at an even greater disadvantage.


    On my server, some vampires reached 40 levels in just 5 hours two days ago. As a werewolf takes me a solid month to get there. So don't tell me this crap isn't drastic. And don't try to minimize it with nonsense like "sometimes it works in favor of vampires, sometimes in favor of werewolves."


    Can you tell me the last time when it actually worked in favor of werewolves? Because as a werewolf, I've never ever had a werewolf event overlap with another event - something you vampires had happen three times just recently.

    As a werewolf, I also never got any extra time extensions beyond the scheduled three days. So please, don't tell me it's not a big deal.


    You can defend Gameforge as much as you want, but that doesn't change the fact that we've been reporting the same issue month after month - it just never escalated this badly until now. Players were already pissed off about the extra time being added on top of the regular 3 days. They were wondering if Gameforge would ever do something like that for werewolves too.

    And what does Gameforge do?

    They activate another event, turning the already ongoing vampire event into a super event with permanent 15-hour clicking without limits - the kind of thing players usually only get at Christmas. If this isn't the biggest advantage a player can get in the game, I don't know what is.

    So don't be selfish by saying everything is okay just because you happen to be on the side that benefits so drastically every time from these Gameforge failures.

    I highly doubt he still plays the game actively.

    The vamps who do are conveniently silent on this issue, which has been going on for months and serves them by letting them progress in this competitive game without a big time or money investment faster than werewolves - despite all the effort werewolves have put in. He most likely just came here to swing his e-d1ck or something.

    This, which has been happening here on BF lately - favoring the vampire race - needs to be brought to the attention of those responsible on GF.


    Most of the top vampires on my server gained 50+ levels today solely due to Gameforge's incompetence. This means all the time and money invested by werevolves into the game over the past few months went down the drain in a single day.

    That's nothing but scam.


    We've been reporting issues for months, but the community manager simply ignores the issue. Let's try reaching out to the man who's benefiting the most from this fraud operation:


    Alexander.Roesner@gameforge.com

    Alexander.Roesner@gmail.com

    Alexander@roesner.de


    Just mail him and describe the situation. I will send him mail as well.