Posts by Kapetanios

    here's your battle report in case anyone want to understand why things happen when happen xD i tried to provide as much details i could

    Occ=occult

    BRU=brutal

    MSTR=monstrosity

    RG=rearguard

    VG=vanguard

    spd=speed


    Round 1

    9 attacks

    1.Bat Swarm RG BRU spd 5→Bone Giant VG MSTR ×0.53 204 dmg (25→0 HP )DEAD+7 overflow−8 Bone Giant
    ✦Revenant Aura: −15% damage
    ✦Quick Strike: +25% (round 1)
    ✦Bone Giant: +5% enrage stack

    2.Banshee RG MSTR spd 4→Undead Cultist RG OCC ×0.42 48 dmg(1→0 HP)DEAD+2 overflow−3 Undead Cultist
    ✦Revenant Aura: −15% damage
    ✦Wailing Rend: Undead Cultist #1's group −25% attack for 1 round!

    3.Wraith RG OCC spd 4→Ghoul VG BRU ×1.75 123 dmg(5→0 HP)DEAD+23 overflow−24 Ghoul
    ✦Undying Resilience: −50% damage
    ✦Wraith Outnumbered: ×3.50 (50 excess, 5 multiples of 10, +50% each)

    4.Bonewing RG OCC spd 4→Necromancer RG OCC 96 dmg(5→0 HP)DEAD−1 Necromancer

    5.Vampire Thrall VG OCC spd 4→Bloated Corpse VG MSTR ×2.00 599 dmg(10→0 HP)DEAD+6 overflow−7 Bloated Corpse
    ✦Killer Instinct: +33% (target Spd 1 < 3)
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group (1 killed)
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group (1 killed)
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group

    6.Revenant VG BRU spd 4→Ghoul VG BRU ×0.50 48 dmg(2→0 HP)DEAD+9 overflow−10 Ghoul
    ✦Undying Resilience: −50% damage

    7.Skeleton VG BRU spd 3→Ghoul VG BRU ×0.50 20 dmg(4→0 HP)DEAD+3 overflow−4 Ghoul
    ✦Undying Resilience: −50% damage

    8.Ghoul VG BRU spd 2→Zombie VG BRU 66 dmg(7→0 HP)DEAD+8 overflow−9 Zombie

    9.Zombie VG BRU spd 2→Ghoul VG BRU ×0.50 17 dmg(4→0 HP)DEAD+2 overflow−3 Ghoul
    ✦Undying Resilience: −50% damage


    Casualties This Round


    Allies Lost

    Ghoul −41(19 remaining)
    Vampire Thrall −2(48 remaining)
    Necromancer−1(0 remaining)


    Enemies Lost

    Zombie −9(17 remaining)
    Bloated Corpse −7(0 remaining)
    Bone Giant −8(0 remaining)
    Undead Cultist −3(0 remaining)

    Round 2

    6 attacks

    1.Bat Swarm RG BRU spd 5→Zombie VG BRU ×0.85 327 dmg(4→0 HP)DEAD+16 overflow−17 Zombie
    ✦Revenant Aura: −15% damage
    ✦Zombie Resurrection: 26 Zombies revived with 1 HP!

    2.Banshee RG MSTR spd 4→Bonewing RG OCC ×0.42 48 dmg(3→0 HP)DEAD+15 overflow−16 Bonewing
    ✦Revenant Aura: −15% damage
    ✦Wailing Rend: Bonewing #1's group −25% attack for 1 round!

    3.Wraith RG OCC spd 4→Ghoul VG BRU ×0.50 35 dmg(2→0 HP)DEAD+6 overflow−7 Ghoul
    ✦Undying Resilience: −50% damage
    ✦Wraith Outnumbered: ×1.00 (9 excess, 0 multiples of 10, +50% each)

    4.Vampire Thrall VG OCC spd 4→Zombie VG BRU ×0.67 192 dmg(1→0 HP)DEAD+25 overflow−26 Zombie
    ✦Killer Instinct: +33% (target Spd 2 < 3)

    5.Revenant VG BRU spd 4→Ghoul VG BRU ×0.5 048 dmg(2→0 HP)DEAD+9 overflow−10 Ghoul
    ✦Undying Resilience: −50% damage

    6.Skeleton VG BRU spd 3→Ghoul VG BRU ×0.50 20 dmg(4→0 HP)DEAD+1 overflow−2 Ghoul
    ✦Undying Resilience: −50% damage


    Casualties This Round


    Allies Lost

    Ghoul −19(0 remaining)


    Enemies Lost

    Zombie −17(0 remaining)
    Bonewing −16(0 remaining)

    Round 3

    3 attacks

    1.Bat Swarm RG BRU spd 5→Skeleton VG BRU ×0.85 327 dmg(4→0 HP)DEAD+12 overflow−13 Skeleton
    ✦Revenant Aura: −15% damage

    2.Banshee RG MSTR spd 4→Wraith RG OCC ×0.42 48 dmg(2→0 HP)DEAD+9 overflow−10 Wraith
    ✦Revenant Aura: −15% damage
    ✦Wailing Rend: Wraith #1's group −25% attack for 1 round!

    3.Vampire Thrall VG OCC spd 4→Revenant VG BRU ×0.50 144 dmg(12→0 HP)DEAD+11 overflow−12 Revenant


    Casualties This Round


    Enemies Lost

    Skeleton −13(0 remaining)
    Revenant −12(0 remaining)
    Wraith −10(0 remaining)

    Total Blood Lost🩸 990


    fights are very easy to win once you understand those things,it will only become little complicated once you start face Lich until then you are gucci


    pro tip use always just 1 necromancer for bait(see round 1 your banshee survived)

    use enough banshee to knock out all cultist or else get huge debuff in possibly all of your units(after you calculate if your banshee are enough for this,now banshee also must to be at least as much bonewings are that way your banshee will attack first and can knock out bonewings in round 2 also

    becouse he dont know neither how every mechanic works yet

    here i found on old report of mine 100 true results this is what happend

    you can see that my bats dont attack the the spiderlings

    and if thing was random like you said my 2 remainig t6 would had to hit the wraiths instead and that woudnt be enough,then on round 4 which was only 1 turn i would have different results on round 4 wraiths would have killed my 2 remaining t6 possibly

    Round 3

    7 turns



    1.Spiderling RG MSTR spd 4→Gargoyle VG MSTR 10 dmg(12→2 HP)

    ✦Dread Aura: Spiderling Speed 6 → 4 (permanent)



    2.Bat Swarm RG BRU spd 5→Lich RG OCC×1.50 612 dmg(25→0 HP)DEAD−6 Lich



    3.Banshee RG MSTR spd 4→Wraith RG OCC×0.50 4 dmg(2→0 HP)DEAD−2 Wraith

    ✦Wailing Rend: Wraith's group −25% attack for 1 round



    4.Wraith RG OCC spd 4→Gargoyle VG MSTR 79 dmg(2→0 HP)DEAD−7 Gargoyle



    5.Bonewing RG OCCspd 4→Banshee RG MSTR×1.50 81 dmg(2→0 HP)DEAD−4 Banshee



    6.Vampire Thrall VG OCC spd 4→Wraith RG OCC 444 dmg(2→0 HP)DEAD−12 Wraith



    7.Gargoyle VG MSTR spd 3→Spiderling RG MSTR 24 dmg(1→0 HP)DEAD−10 Spiderling



    Casualties This Round



    Allies Lost

    Gargoyle −7(2 remaining)

    Banshee −1(0 remaining)



    Enemies Lost

    Wraith −12(0 remaining)

    Lich −6(0 remaining)

    Spiderling−10(0 remaining)

    send me private what formation and i will try them and tell you what i think,you maybe right i come as friend

    the only time i get different results is becouse of t3 units there's something at me missing that sometimes for no reason the last 2-3 of them die for no reason


    i did the math 10 times on past on all units,now the math is done by my application


    in order for this to work you must already know the true in game results for the formation that you send me or else i cant be sure

    i have tested t6 behavior i and i found out that only the unit who attacks the t6 will get slow down,i made many battles to learn some units behavior and t6 was on of them,also my simulator i made who gives battle report based on what i have provided it had confirm many 100% outcomes and t6 behavior was only as i said,the only unit i can expain you 100% is the t8 though

    Αναφορά μάχης Tue, 14.04.2026 - 10:55:09


    Constantine vs. SAKATIS


    Νικητής: Constantine


    Τέλος μάχης: Οι επιτιθέμενοι προκάλεσαν μεγαλύτερη ζημιά (123980 : 92753)!

    Constantine κέρδισε: 24.796.970 Χρυσός + 16.815 Μπόνους χρυσού

    μπραβο στην Gameforge για τους καινουργιους νεκρους σερβερ που θα ανοιξουν.. αυτο χρειαζομασταν σαν παικτες

    επιτελους τοσες μερες δεν μπορουσα να κοιμηθω απο τη στεναχωρια που δεν εβλεπα νεους σερβερ, πολυ σωστη κοινηση της εταιρειας χαχα

    Please help me, stuck at layer 80 for 5 times. I have tried 5 different combinations. Thanks in advance

    t1 50/ t2 89/ t3 42/ t4 16/ t5 1/ t6 9/t7 1


    expected looses,may slightly be different but not big deal

    t1 13 dead/ t2 89 dead/ t3 0 dead/ t4 0 dead/ t5 1 dead/ t6 0 dead/ t7 1 dead

    Total Blood Lost 1615

    3 peopple means dead server what u talking about either 3 or 0 to me is the same

    I know, I know... but look on the bright side. You share a server with two friends. Pretty exclusive move from GameForge, huh?

    I have to share mine with 30 enemies :(

    dude i am very antagonistic in every game i play,its my play style i always prefer many enemies


    i can back 1 month ago while i was first before 1 year and i saw the new update and being 2 second place by -1100 levels, now i am second -180 levels ^^ all ty to update ofcourse XD but i know if i play one more month he will stop again :P

    this will help you learn who is going to attack first and who gets targeted etc(i saw everyone dont know turns orders so thats the most important this guide will provide you) i am pretty sure this enough for anyone who wants to learn and succes


    please check the internation forum guide and tutorial for the 100% accurate report (special thanks to Bob for helping me make this report 100% accurate for you guys) you can see the better version in internation language for(guide and tutorial)

    Occ=occult

    BRU=brutal

    MSTR=monstrosity

    RG=rearguard

    VG=vanguard

    layer 87 battle log



    Enemy Forces

    ▲ Vanguard

    Skeleton BRU0/12 survived

    12


    Zombie BRU0/24 survived

    24


    Bloated Corpse MSTR0/7 survived

    7


    Revenant BRU0/6 survived

    6


    Bone Giant MSTR0/8 survived

    8


    ▼ Rearguard

    Undead Cultist OCC0/21 survived

    21


    Bonewing OCC0/9 survived

    9


    Wraith OCC0/12 survived

    12


    Broodmother MSTR0/6 survived

    6


    Lich OCC0/6 survived

    6








    Allied Forces

    ▲ Vanguard

    Ghoul BRU 0/78 survived

    78

    Vampire Thrall OCC 74/76 survived

    76

    Gargoyle MSTR 0/9 survived

    9


    ▼ Rearguard

    Bat Swarm BRU 38/51 survived

    51

    Banshee MSTR 0/8 survived

    8

    Blood Witch OCC 0/2 survived

    2

    Necromancer OCC 0/1 survived

    1

    Total Blood Lost🩸 2525

    Battle Log


    Round 1

    12 turns





    1.Bat Swarm RG BRU spd 5→Bone Giant VG MSTR×0.53 217 dmg(25→0 HP)DEAD−8 Bone Giant

    ✦Revenant Aura: −15% damage

    ✦Quick Strike: +25% (round 1)

    ✦Bone Giant: +5% enrage stack



    2.Banshee RG MSTR spd 4→Undead Cultist RG OCC×0.42 24 dmg(1→0 HP)DEAD−21 Undead Cultist



    ✦Revenant Aura: −15% damage



    ✦Wailing Rend: Undead Cultist's group −25% attack for 1 round!



    3.Wraith RG OCC spd 4→Ghoul VG BRU×1.75 147 dmg(5→0 HP)DEAD−29 Ghoul

    ✦Undying Resilience: −50% damage

    ✦Wraith Outnumbered: ×3.50 (66 excess, 5 multiples of 12, +50% each)


    4.Bonewing RG OCCspd 4→Necromancer RG OCC 54 dmg(5→0 HP)DEAD−1 Necromancer





    5.Vampire Thrall VG OCC spd 4→Bloated Corpse VG MSTR×2.00 910 dmg(10→0 HP)DEAD−7 Bloated Corpse

    ✦Killer Instinct: +33% (target Spd 1 < 3)

    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group

    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group

    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group (1 killed)

    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group

    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group

    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group (1 killed)

    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group


    6.Revenant VG BRU spd 4→Ghoul VG BRU×0.50 24 dmg(3→0 HP)DEAD−5 Ghoul

    ✦Undying Resilience: −50% damage


    7.Lich RG OCC spd 3→Ghoul VG BRU×0.50 120 dmg(4→0 HP)DEAD−24 Ghoul

    ✦Undying Resilience: −50% damage

    ✦Lich Splash: 12 dmg → Blood Witch ×1 killed (6× lich, base 12, ×1.0 type)


    8.Blood Witch RG OCC spd 3→Zombie VG BRU×0.42 6 dmg(7→1 HP)

    ✦Revenant Aura: −15% damage


    9.Skeleton VG BRU spd 3→Ghoul VG BRU×0.50 18 dmg(4→0 HP)DEAD−3 Ghoul

    ✦Undying Resilience: −50% damage


    10.Gargoyle VG MSTR spd 3→Zombie VG BRU×1.50 162 dmg(1→0 HP)DEAD−24 Zombie

    ✦Zombie Resurrection: 24 Zombies revived with 1 HP!


    11.Broodmother RG MSTR spd 2→Ghoul VG BRU×0.50 27 dmg(1→0 HP)DEAD−6 Ghoul

    ✦Undying Resilience: −50% damage


    12.Ghoul VG BRU spd 2→Zombie VG BRU 33 dmg(1→0 HP)DEAD−24 Zombie





    Casualties This Round



    Allies Lost

    Ghoul−67(11 remaining)

    Vampire Thrall −2(74 remaining)

    Blood Witch −1(1 remaining)

    Necromancer−1(0 remaining)



    Enemies Lost

    Zombie −24(0 remaining)

    Bloated Corpse −7(0 remaining)

    Bone Giant −8(0 remaining)

    Undead Cultist −21(0 remaining)



    Round 2

    8 turns





    1.Spiderling RG MSTR spd 6→Ghoul VG BRU×0.50 5 dmg(4→0 HP)DEAD−1 Ghoul

    ✦Undying Resilience: −50% damage



    2.Bat Swarm RG BRU spd 5→Skeleton VG BRU×0.85 347 dmg(4→0 HP)DEAD−12 Skeleton

    ✦Revenant Aura: −15% damage


    3.Wraith RG OCC spd 4→Ghoul VG BRU×0.50 42 dmg(4→0 HP)DEAD−8 Ghoul

    ✦Undying Resilience: −50% damage


    4.Bonewing RG OCC spd 4→Blood Witch RG OCC 54 dmg(4→0 HP)DEAD−1 Blood Witch



    5.Banshee RG MSTR spd 4→Broodmother RG MSTR×0.85 48 dmg(18→0 HP)DEAD−2 Broodmother

    ✦Revenant Aura: −15% damage


    6.Vampire Thrall VG OCC spd 4→Revenant VG BRU×0.50 222 dmg(12→0 HP)DEAD−6 Revenant



    7.Lich RG OCC spd 3→Ghoul VG BRU×0.50 120 dmg(2→0 HP)DEAD−2 Ghoul

    ✦Undying Resilience: −50% damage

    ✦Lich Splash: 18 dmg → Banshee ×4 killed (6× lich, base 12, ×1.5 type)


    8.Gargoyle VG MSTR spd 3→Broodmother RG MSTR 108 dmg(6→0 HP)DEAD−4 Broodmother



    Casualties This Round



    Allies Lost

    Ghoul −11(0 remaining)

    Banshee −4(4 remaining)

    Blood Witch −1(0 remaining)



    Enemies Lost

    Skeleton −12(0 remaining)

    Revenant −6(0 remaining)

    Broodmother −6(0 remaining)


    Round 3

    5 turns



    1.Spiderling RG MSTR spd 6→Gargoyle VG MSTR 10 dmg(12→2 HP)

    ✦Dread Aura: Spiderling Speed 6 → 4 (permanent)



    2.Bat Swarm RG BRU spd 5→Lich RG OCC×1.50 612 dmg(25→0 HP)DEAD−6 Lich



    3.Wraith RG OCC spd 4→Gargoyle VG MSTR×1.50 126 dmg(2→0 HP)DEAD−9 Gargoyle



    4.Bonewing RG OCCspd 4→Banshee RG MSTR×1.50 81 dmg(2→0 HP)DEAD−4 Banshee



    5.Vampire Thrall VG OCC spd 4→Wraith RG OCC 444 dmg(2→0 HP)DEAD−12 Wraith



    Casualties This Round



    Allies Lost

    Gargoyle −9(0 remaining)

    Banshee −4(0 remaining)



    Enemies Lost

    Wraith −12(0 remaining)

    Lich −6(0 remaining)


    Round 4

    3 turns



    1.Bat Swarm RG BRU spd 5→Spiderling RG MSTR×0.50 204 dmg(1→0 HP)DEAD−10 Spiderling



    2.Bonewing RG OCC spd 4→Bat Swarm RG BRU×0.50 27 dmg(2→0 HP)DEAD−13 Bat Swarm



    3.Vampire Thrall VG OCC spd 4→Bonewing RG OCC 444 dmg(3→0 HP)DEAD−9 Bonewing



    Casualties This Round



    Allies Lost

    Bat Swarm −13(38 remaining)



    Enemies Lost

    Bonewing −9(0 remaining)

    Spiderling−10(0 remaining)

    same have happened to my we are 3 people on my server

    How can you say it's the same when there's a 200% increase compared to Dirux's server? Being alone on a lonely island is worlds apart from having three people there.

    3 peopple means dead server what u talking about either 3 or 0 to me is the same

    this will help you learn who is going to attack first and who gets targeted etc(i saw everyone dont know turns orders so thats the most important this guide will provide you)


    special thanks to Bob for helping me complete this guide


    Occ=occult

    BRU=brutal

    MSTR=monstrosity

    RG=rearguard

    VG=vanguard

    layer 87 battle log

    Enemy Forces

    ▲ Vanguard
    Skeleton BRU0/12 survived

    12


    Zombie BRU0/24 survived

    24


    Bloated Corpse MSTR0/7 survived

    7


    Revenant BRU0/6 survived

    6


    Bone Giant MSTR0/8 survived

    8


    ▼ Rearguard

    Undead Cultist OCC0/21 survived

    21


    Bonewing OCC0/9 survived

    9


    Wraith OCC0/12 survived

    12


    Broodmother MSTR0/6 survived

    6


    Lich OCC0/6 survived

    6





    Allied Forces

    ▲ Vanguard
    Ghoul BRU 0/78 survived

    78

    Vampire Thrall OCC 74/76 survived

    76

    Gargoyle MSTR 2/9 survived

    9


    ▼ Rearguard
    Bat Swarm BRU 51/51 survived

    51

    Banshee MSTR 0/8 survived

    8

    Blood Witch OCC 0/2 survived

    2

    Necromancer OCC 0/1 survived

    1

    Total Blood Lost🩸 2245

    Battle Log


    Round 1

    12 turns


    1.Bat Swarm RG BRU spd 5→Bone Giant VG MSTR×0.53 217 dmg(25→0 HP)DEAD−8 Bone Giant

    ✦Revenant Aura: −15% damage
    ✦Quick Strike: +25% (round 1)
    ✦Bone Giant: +5% enrage stack


    2.Banshee RG MSTR spd 4→Undead Cultist RG OCC×0.42 24 dmg(1→0 HP)DEAD−21 Undead Cultist

    ✦Revenant Aura: −15% damage

    ✦Wailing Rend: Undead Cultist's group −25% attack for 1 round!


    3.Bonewing RG OCC spd 4→Necromancer RG OCC 54 dmg(5→0 HP)DEAD−1 Necromancer


    4.Wraith RG OCC spd 4→Ghoul VG BRU×1.75 147 dmg(5→0 HP)DEAD−29 Ghoul
    ✦Undying Resilience: −50% damage
    ✦Wraith Outnumbered: ×3.50 (66 excess, 5 multiples of 12, +50% each)






    5.Vampire Thrall VG OCC spd 4→Bloated Corpse VG MSTR×2.00 910 dmg(10→0 HP)DEAD−7 Bloated Corpse
    ✦Killer Instinct: +33% (target Spd 1 < 3)
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group (1 killed)
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group (1 killed)
    ✦Bloated Corpse Thorns: 2 dmg → Vampire Thrall #1 group


    6.Revenant VG BRU spd 4→Ghoul VG BRU×0.50 24 dmg(3→0 HP)DEAD−5 Ghoul
    ✦Undying Resilience: −50% damage


    7.Blood Witch RG OCC spd 3→Zombie VG BRU×0.42 6 dmg(7→1 HP)

    ✦Revenant Aura: −15% damage


    8.Lich RG OCC spd 3→Ghoul VG BRU×0.50 120 dmg(4→0 HP)DEAD−24 Ghoul
    ✦Undying Resilience: −50% damage
    ✦Lich Splash: 12 dmg → Blood Witch ×1 killed


    9.Gargoyle VG MSTR spd 3→Zombie VG BRU×1.50 162 dmg(1→0 HP)DEAD−24 Zombie

    ✦Zombie Resurrection: 24 Zombies revived with 1 HP!


    10.Skeleton VG BRU spd 3→Ghoul VG BRU×0.50 18 dmg(4→0 HP)DEAD−3 Ghoul
    ✦Undying Resilience: −50% damage




    11.Broodmother RG MSTR spd 2→Ghoul VG BRU×0.50 27 dmg(1→0 HP)DEAD−6 Ghoul
    ✦Undying Resilience: −50% damage


    12.Ghoul VG BRU spd 2→Zombie VG BRU 33 dmg(1→0 HP)DEAD−24 Zombie



    Casualties This Round


    Allies Lost

    Ghoul−67(11 remaining)
    Vampire Thrall −2(74 remaining)
    Blood Witch −1(1 remaining)
    Necromancer−1(0 remaining)


    Enemies Lost

    Zombie −24(0 remaining)
    Bloated Corpse −7(0 remaining)
    Bone Giant −8(0 remaining)
    Undead Cultist −21(0 remaining)


    Round 2

    8 turns


    1.Spiderling RG MSTR spd 6→Ghoul VG BRU×0.50 5 dmg(4→0 HP)DEAD−1 Ghoul
    ✦Undying Resilience: −50% damage


    2.Bat Swarm RG BRU spd 5→Skeleton VG BRU×0.85 347 dmg(4→0 HP)DEAD−12 Skeleton
    ✦Revenant Aura: −15% damage


    3.Banshee RG MSTR spd 4→Broodmother RG MSTR×0.85 48 dmg(18→0 HP)DEAD−2 Broodmother

    ✦Revenant Aura: −15% damage


    4.Wraith RG OCC spd 4→Ghoul VG BRU×0.50 42 dmg(4→0 HP)DEAD−8 Ghoul
    ✦Undying Resilience: −50% damage


    5.Bonewing RG OCC spd 4→Blood Witch RG OCC 54 dmg(4→0 HP)DEAD−1 Blood Witch




    6.Vampire Thrall VG OCC spd 4→Revenant VG BRU×0.50 222 dmg(12→0 HP)DEAD−6 Revenant


    7.Lich RG OCC spd 3→Ghoul VG BRU×0.50 120 dmg(2→0 HP)DEAD−2 Ghoul

    ✦Undying Resilience: −50% damage

    ✦Lich Splash: 30 dmg → Banshee ×7 killed


    8.Gargoyle VG MSTR spd 3→Broodmother RG MSTR 108 dmg(6→0 HP)DEAD−4 Broodmother


    Casualties This Round


    Allies Lost

    Ghoul −11(0 remaining)
    Banshee −7(1 remaining)
    Blood Witch −1(0 remaining)


    Enemies Lost

    Skeleton −12(0 remaining)
    Revenant −6(0 remaining)
    Broodmother −6(0 remaining)


    Round 3

    7 turns


    1.Spiderling RG MSTR spd 4→Gargoyle VG MSTR 10 dmg(12→2 HP)
    ✦Dread Aura: Spiderling Speed 6 → 4 (permanent)


    2.Bat Swarm RG BRU spd 5→Lich RG OCC×1.50 612 dmg(25→0 HP)DEAD−6 Lich


    3.Banshee RG MSTR spd 4→Wraith RG OCC×0.50 4 dmg(2→0 HP)DEAD−2 Wraith

    ✦Wailing Rend: Wraith's group −25% attack for 1 round


    4.Wraith RG OCC spd 4→Gargoyle VG MSTR 79 dmg(2→0 HP)DEAD−7 Gargoyle


    5.Bonewing RG OCCspd 4→Banshee RG MSTR×1.50 81 dmg(2→0 HP)DEAD−4 Banshee


    6.Vampire Thrall VG OCC spd 4→Wraith RG OCC 444 dmg(2→0 HP)DEAD−12 Wraith


    7.Gargoyle VG MSTR spd 3→Spiderling RG MSTR 24 dmg(1→0 HP)DEAD−10 Spiderling


    Casualties This Round


    Allies Lost

    Gargoyle −7(2 remaining)
    Banshee −1(0 remaining)


    Enemies Lost

    Wraith −12(0 remaining)
    Lich −6(0 remaining)

    Spiderling−10(0 remaining)

    Round 4

    1 turn

    1.Bat Swarm RG BRU spd 5→Bonewing RG OCC×1.50 612 dmg(3→0 HP)DEAD−9 Bonewing



    Casualties This Round



    Enemies Lost

    Bonewing −9(0 remaining)




    same have happened to my we are 3 people on my server

    Hello! I'd like to know why the servers aren't being merged. I've been waiting for a year and it never happens. There's only one active player on my server.


    My question is: what are you waiting for to merge the servers? For the game to disappear or what?


    Mika  Maeve

    they dont care, if they did there would be already a payed option to change server

    above some1 already shared how a report looks like,theres nothing else to share dude what algorithm you talking about,the battle report is above there it is the alhorithm you want

    i agree with bob,that’s the reason i haven’t shared the simulator yet here because nobody is willing to spend some time to study the mechanics while I was in front of a computer 3 days calculating to death stuff while doing that every problem i found i reached for asking people for their knowledge, I won’t lie that bob is master here and he helped me understand how to start