Posts by ANNIHILATOR

    Thank you

    Hello everyone,


    With the new Ancestral Ruins feature, some players are able to level up much faster than others and catch up to players who have been playing for years. Even though they may obtain the same items, their stats still seem much lower.


    I’m trying to better understand how talents and stats actually work. For example, how is it possible for one player at around level 4400 to have 2500 Strength, while another player at level 4700 has nearly 4000 Strength?


    I understand that stats are not just cosmetic and should affect performance, but in some cases they don’t seem to make as much difference as expected.


    Can someone explain how the stat system works, and why having something like 4000 Strength can sometimes feel less impactful than it sounds?

    At this point does ONLY the item matter?

    Player A)


    Player B)

    Hello creatures of the night, we have many guideliness, however I see none about spheres, what is your opinion with how much fragments is best to be done? On which items, and most importantly can we get images like for the tiers which type of them are ? effects and everything?<X

    Since leveling up seems to be incredibly important to some players, GF could simply offer them the option to purchase levels in the Voodoo Shop. This would make those players happy, save them time, and help balance their real-life and gaming commitments. 🤣

    I don't think it's about leveling per se, at least not on the server I'm playing on, but rather about competitiveness and intense battles between two clans of different races that have been going on for 15 years or so.

    The bigger and stronger you are, the more you can contribute to the team effort. There's a lot of history, stories, drama, and so on among the players that have built up over the years, so it's completely in line with the spirit of the games.

    Which server are you playing on?

    Give link to the character to see if stats are sexy.

    Attributes are no longer so valuable, items play are decent role, and -60 event on higher levels can easily compensate if you have gifts so its not pain

    It is correct, please check dm also, god bless

    How do you get those results etc?

    I reached to the Primordial Abyss (level 101) and it seems to be same as the 90s levels, it just gives more gold and experience. The difference is that you have the change of getting any item type, instead of just 2 like before. The enemy combinations are similar and can be beat with same strategies from level 90. It seems to minimize losses the constrain is how fast you can spawn the Hellmaw, which takes a long time.

    How many layers can you farm hourly at the end? I mean with all the blood collecting?

    About 3 to 4 times a day if you collect B-level essence 3 times a day. Also the cool down time is 6 hours at the end. So far in the levels 90 an up I have been loosing essence between 1400 and 2700 depending on enemy configuration. Most of the time it is around 2100.

    how collecting essence works I see a pop message about 15% essence boost permanently which doesn’t apply on my essence bottles,my bottles has less essence next time I find it in row

    Bro I followed the t2 stratagy and t4 as we spoke to use only t1/t2/t4 from 1-10 layer.
    However combinations like this. > 10/35/15 (skeletons/zombies/cultist)
    I tried every combination like even 6-7 t4, 7 t2, rest abts 7 t2 dies. and this combination have less numbers, but same formation on the low levels, and still get alot of t2 units, can someone share any ideas?

    I reached to the Primordial Abyss (level 101) and it seems to be same as the 90s levels, it just gives more gold and experience. The difference is that you have the change of getting any item type, instead of just 2 like before. The enemy combinations are similar and can be beat with same strategies from level 90. It seems to minimize losses the constrain is how fast you can spawn the Hellmaw, which takes a long time.

    How many layers can you farm hourly at the end? I mean with all the blood collecting?

    I've corrected some errors; if you see anything strange, let me know and I'll check to fix it, but the information the calculator has is correct for passing the levels.

    Now is better, there are some differences between calculation of loss units, but its considerably better than before for example. It gives for combo X that all units will live, however is -1 or -2 t2. I guess a little adjustment will be good, but otherwise all is smooth. (talking about levels 1-10)

    Ruinas de la antigüedad .


    Hola a todos, estoy desarrollando una calculadora para el nuevo sistema de Ruinas Antiguas, donde podrás encontrar las tropas sugeridas para superar el nivel. Todavía está en desarrollo, pero quería compartir mi progreso con ustedes. Espero no romper ninguna regla ni ofender a nadie; si lo hago, me disculpo y te pido que me lo hagas saber. Todo esto tiene como objetivo ayudar a la comunidad.

    Es una buena idea, sin embargo, incluso en el nivel 1, cuando simulas, da errores, por ejemplo, paso con 7 t1 y 2 t2 capa 1, pero falla en la simulación. Y esto pone en duda la credibilidad. Si se soluciona, podría ser fantástico probarlo antes de enviar unidades.

    I'm going to fix it; as I said, it's still under development, but the current formations are the correct ones, but I will correct them.

    It's amazing tool don't get me wrong, once it's fixed it would be really helpful, good job on it!

    Ruins of antiquity .


    Hi everyone, I'm developing a calculator for the new Ancient Ruins system, where you can find the suggested troops to beat the level. It's still under development, but I wanted to I'd like to share my progress with you. I hope I don't break any rules or offend anyone; if I do, I apologize and ask that you let me know. This is all in the interest of helping the community.

    Yo its good idea however even on level 1 when you simulate it gives errors, for example i pass with 7 t1 and 2 t2 layer 1, but it gives failed on the simulation. And this questions the credibility. If it is fixed it could be amazing to test it before we actually send units.

    use tier 3 units only after lvl 20...low level tier 3 is bad choice and instead you should put more bads or more t4

    Hey, thank you for the answer, I know that something is wrong, but it would be more helpful to get some examples, as some combos work perfectly with t3 with 0 or 1 casulties.

    example for your layer 3 you better use 2x t2,2x t4,rest slot fill with bats…if it works keep going like this adding each layer more bats until you start loose a lot then add few t2

    Do you farm the levels from 1-10 ?

    yes every 1 hour 1 to 10 I use t1 t2 and t4

    Do you have any combinations on sheet or something?

    Do you farm the levels from 1-10 ?