Posts by nguyenk856

    In this option says " You will have to defend yourself well here! "


    The question is : If i raise my defense higher. Is chance for hellstones higher also?

    Does chance reduce when i have higher level? Seem like it's easier to get Hellstones at low level but rarely on high level.

    Or i have to take specific amount of damage for this to trigger? Like i have to take 10M dmg from Fortune in misfortune to get 1 hellstone? Or there's a hidden pattern in story to get it?


    You allow the forces of destiny to flow through you and show you visions of what lies beyond your horizon. Magnificent visions blossom before your eyes.
    Hellstones: +1Hellstones
    Experience: +2

    WOW, didnt know forest give most gold, i option choose step into the depth because 80% of the time it will give me a fight, is it good or bad trade? Should i stay in forest only?

    Hmmm that's weird, because there's a mission i need to collect mana where equipment will count toward battle value. Nearly impossible to do it. I always search opponent higher than me, but even i win, i dont gain any mana, i have like all 5 attributes are lower than them before fight...

    Understandable. Health is more critical at low level plus you dont have much time, simply bring your hero to grotto and click and use church, best profitable, but i have a lot of time so i choose endurance and stay fighting most of the time in story. Well the moment i reach level 300, i should focus on str and dex for 100% lifesteal. Currently each fight in adventure enemies deal around 1500-4500 dmg. That's literally nothing and my endurance can heal pass it instantly (atleast for 2x server).

    My aspec is pretty good because "full attack/rob/rob city/step into the depth/examine/beguile/eat up/look for better path/accept/hide...." will NOT break my aspec. I can choose fighting most of the time without fearing.

    The only thing i wonder is with only 5 attribute for each stat, can they fight any monsters? Do monsters scale with stat or level?

    Nice to know, thanks !

    That is not really an important fight modification.

    You create orbs either to get +health, or for pvp so +/- damage/hitchance on you/your opponent.


    Save fragments for when you need it. It's the only way to beat someone who is a lot stronger (by levels, equipment, attributes) than you.

    I see, but does orb apply stat to mission that have opponent battle value > me? Or it doesnt include...?

    I thought -18 bonus damage is good? Every point in it should reduce dmg of enemy and i will take less dmg for more battle?

    So that mean bonus damage isnt that good, aim for basic damage is better right?

    Currently i'm trying to max endurance for longer fight, but against PVP is really trash, lot of players put point into basic damage talent which is against my endurance, seem like the best i could do against PVP is raising my defence :(