I disagree. Thanks to this update, we can balance things a bit for regular players compared to those using bots.
On the contrary. It's more drastic than ever. You can't balance things even against more active players now, let alone against those who already use bots or will start using them over time.
First 10 layers? Peace of cake, I am doing them 30. Well, several of us on my server do…
Go on vacation for 2 weeks, have a busy couple of weeks or something, and when you come back there will be a 500-level difference. In 2 - 3 weeks.
I've been playing since 2009 and with the latest update I see people who have been playing for months and have already done what I did in 10 years, they in 3 months. But I don't care, it's a game and that's fine. Think about having fun, don't always complain. I'm 100% in favor of open plans.
I think some of you don't fully understand the implications and consequences of this update. I'm not sure what to attribute that to - maybe not even to you personally, but rather to the lack of competitiveness on the server you play on.
you can do the first 10 layers in under 5 minutes if you are pressed for time, and get more XP then the story mode.
even if you do this twice a day and grave time in between you lvl up faster then doing the story.
The fact that you can do two rounds of ten is completely insignificant. It's like you would do one level every 10 days before the update.
It's a drop in the ocean compared to what the rest of us do on more active servers.
And if server merges ever happen, while some of us are still actively engaged in wars, you'll remain a forgotten and irrelevant factor somewhere far far behind.
Why?
Because while you'll spend what you think is a large part of your day doing those five or ten rounds of first ten layers, I'll be doing 12 - 15 rounds on the first ten, 8 rounds on the second ten, and 6 rounds on the third ten. At a minimum. Sometimes more.
And while you struggle and think you've achieved a lot with 100 - 200 levels per month, I'll be doing 800 per month. And this will accumulate.
And when you eventually want to have fun like the "big boys" by participating in wars instead of just being a bystander in some random semi-inactive clan with no one communicating, there won't be a clan willing to take you in.
Because no top clan is going to be interested in accepting every random player who contributes nothing to the clan in terms of wars, while also posing the risk of being a spy account.
You may say that you don't care about all of that, and that's perfectly fine. But since this is a competitive game where players compete, you can probably imagine that some people do care. And that's perfectly fine as well.
No, the update is bad. That's not a complaint - look, I am doing more levels manually than most of you ever will. So in terms of competitiveness, it actually works for me. But I also know how much of one's life you need to invest to stay relevant and compete in this competitive game now. Just as argos posted above, all the beauty of the game is gone.
It's not about wolves and vamps anymore, but about being a robot - sitting behind a PC for 15 hours a day or slipping into oblivion. People are turning into robots. And even some long-term active players are quitting. Because, well, summer is coming, and they aren't ready to sit behind a PC 24/7 just to be able to compete with their long-term opponents.
I don't doubt that, right now, in the short term, the update looks like a jackpot for Gameforge. But I wonder what it will leave in the long term. Because more and more players - and I am talking about active players - are saying, "F**k it, I won't spend my whole life doing this" and go.
And there won't really be many new players - at least not ones willing to spend the same amounts on a web browser game as some of the older players did.
_________________________________________________________________________________________________________
It's around 15:00 server time, and these are the top 25 player results so far from last night's server reset. This is still far from the end of the day.
The most active players will end up gaining around 30 levels today solely. And now imagine the poor players from this same list who competed with us fairly for all those years - even decades - and who, because of their real‑life situation, can only invest a "somewhat normal" amount of gameplay time... enough to make maybe 3 - 4 levels per day.
This update ruined the experience for many players. Those of us who compete are being turned into robots, and those who don't, who can't... simply won't be able to play and compete with us anymore. Most of them will end up saying "goodbye" to this game sooner rather than later.
Level increase for each player
( NOW level – BEFORE level )
Like said... This is still far from the end of the day.
| Name |
Now |
Increase |
| metalcamp |
6.682 |
+0.017 |
| EUTHANIZER |
5.988 |
+0.012 |
| Sorcerer |
6.069 |
+0.019 |
| Nattyd1. |
5.365 |
+0.003 |
| WhiteLady |
5.834 |
+0.009 |
| Lucian |
5.863 |
+0.011 |
| podgana |
5.721 |
+0.009 |
| AgnesBl |
5.215 |
+0.010 |
| izganjalec |
5.259 |
+0.012 |
| Tomorrow |
4.563 |
+0.001 |
| Achilas |
4.211 |
0.000 |
| AleeX |
3.957 |
0.000 |
| Warnas |
5.260 |
+0.014 |
| Giang97 |
4.952 |
+0.019 |
| sreckoeci |
4.923 |
+0.007 |
| jupis |
3.992 |
+0.001 |
| Angkor |
3.918 |
+0.003 |
| Clark |
4.421 |
+0.010 |
| asais |
3.766 |
0.000 |
| bionics |
3.490 |
0.000 |
| Mercury |
3.396 |
0.000 |
| OveRLorD |
3.456 |
+0.010 |
| dika |
3.635 |
+0.002 |
| ..ZEUS.. |
3.396 |
0.000 |
| Neriokas |
2.974 |
0.000 |