Learn how to choose your fighting talent (explain)

  • Talent damage



    Talent Features
    Iron Skin - 24 Basic damage to on opponent
    Darker than Black -12 Basic damage to on opponent
    + 2 bonus hit chance
    Lord of the Flesh - 60 bonus damage to on opponent
    Fog Creature - 3 bonus hit chance
    - 18 bonus damage to on opponent
    Veteran of the night + 2 hit chance
    + 12 bonus damage
    Clever evasion - 12 Basic damage to on opponent
    Strength raid + 12 bonus damage
    - 10 Strength on opponent
    Spirit form + 1500 regeneration
    - 12 bonus damage to on opponent
    Pulse of Wrath + 1 hit chance
    + 12 bonus damage
    Stone heart - 12 Basic damage to on opponent
    + 12 Defense
    Unholy hate
    + 2 bonus hit chance
    +12 bonus damage only against other races
    Inner beast + 12 bonus damage
    Unnatural strength + 12 bonus damage
    + 5 Strength



    Talent hit chances


    Talent Features
    Mind Haze - 4 hit chance on opponent
    Lord of the Blood - 6 hit chance on opponent
    Death wish + 6 bonus hit chance
    Fog Creature
    - 3 bonus hit chance
    - 18 bonus damage to on opponent
    Aura of the night - 4 hit chance on opponent
    Blood Haze + 6 bonus damage
    - 4 bonus hit chance on opponent
    Iron bones + 3 hit chance
    Crippling hit + 2 hit chance
    Blur - 1 hit chance on opponent
    - 2 bonus hit chance on opponent



    Constant talents


    are very important



    Talent Features
    Cruelty + 12 Basic damage
    Malicious fight + 12 Basic damage
    Poison + 12 Basic damage
    Bone scissors + 18 Basic damage
    Inhuman speed + 18 Basic damage
    Evil spirits + 18 Basic damage
    Thaumaturgy + 24 Basic damage
    Crystal claws + 24 Basic damage
    Power word + 24 Basic damage
    Face of death
    + 12 Basic damage
    + 12 bonus damage
    Prince of Darkness + 1 Attack
    Ruler of the Night + 1 Attack
    Moloch + 24 bonus damage
    - 6 Basic damage on opponent
    + 15000 Health
    Soul Devourer + 24 bonus damage
    - 3 hit chance on opponent
    Death aura + 24 bonus damage
    Greed of the Abyss + 24 bonus damage



    Active talents


    Talents have an effect for certain rounds of each fight

    Their appearance depends on prestige talent and talent





    Talent Features Talent type
    Fight reflexes - 10 Dexterity on opponent
    + 20 bonus hit chance
    Duration : 3 rounds
    hit chance
    Transparency + 60 bonus damage
    +10 Dexterity
    - 10 bonus hit chance on opponent
    Duration : 2 rounds
    Damage
    +
    hit chance
    Snake Magic + 10 hit chance
    Duration : 3 rounds
    hit chance
    Shadow Storm + 2 Attack
    Duration : 2 rounds
    hit chance
    The great feast + 5 bonus Talent
    + 48 bonus damage
    + 100% Health extraction
    Duration : 3 rounds
    Damage
    +
    hit chance
    Victory Rush + 100% Health points after victory
    passive talent
    Important to the problem of health

    I LoVe My LiFe <3;)

    Edited 2 times, last by The Thinker ().

  • of course Is a way to facilitate talent selection because it is complicated by most players and thanks for comment :):)

    I LoVe My LiFe <3;)

    Edited once, last by The Thinker ().

  • exactly

    Everyone has a way of playing whether playing Damage or hit chance

    The exercises and also the qualities have an effect on the opponent

    I LoVe My LiFe <3;)

  • why my active talents don't effect in a battle?????(

    active talents are very dependent on your vs your opponent's charisma. (and talent items, if any)


    if you check the detailed report of a fight, you can see your activating talent chance below your basic hit chance. if it's 10% or lower than 25%, you have very low chances of activating your talents during fights so you need to increase your charisma/use items with bonus talent (not recommended)/use blood potions so you up your chances of activating talents.


    what level are you and what active talents have you chosen?

  • Thanks buddy yes that was my problem..

    30% chance 5 Charisma my enemies have more than 100 Charisma just one of them using active talents and when I started to upgrade Charisma active talents starting effect but yet not all of them effecting..i'm keep going to upgrade Charisma more:)

    :feather:Aline

  • Active talents aren't everything, depending on your level. I would keep my charisma low and use blood potions when I fight.

    Low charisma means more chances to get mana from opponents so if you do missions, that helps a lot.

    I'm sure you have some talents that are quite useless compared to what you should have, that's why I asked what level are you.

  • I had all my talent in Base of passive talents just damage and some hit but there is one player who I can't defeat..when I search for the reasons I got he using some active talents then I changed mine and choose some passive talents too..all of my talents are completely useful..i'm at lvl 146

    I don't wanna upgrade that much Charisma just till all of my active talents will effect in every pvp!

    :feather:Aline

  • I had all my talent in Base of passive talents just damage and some hit but there is one player who I can't defeat..when I search for the reasons I got he using some active talents then I changed mine and choose some passive talents too..all of my talents are completely useful..i'm at lvl 146

    I don't wanna upgrade that much Charisma just till all of my active talents will effect in every pvp!

    If I were you, the only active talent I'd choose on your level would be Transparency and all of the rest would go into bonus damage or hit chance, depending on what your items are.


    At level 300 I would have another 2-3 that would do wonders pvp but until then, every other active talent you have it's not worth it, trust me.


    I'm level 1170 atm and I've had my share of pvp.

  • I choose it too I'm working on damage and bonus damage less on hit chance all equipment are on damage one is hit chance and the other active talents which I choose are on damage and hit chance..my hit chance is low but by upgrading Charisma this problem will be solve too..still many of my talents don't effect in a pvp

    :feather:Aline

  • TALENT

    BASIC TALENT

    BONUS TALENT

    ASPECTS=KNOWLEDGE +BONUS TALENT LEVEL 1 +3 BONUS TALENT

    BLOOD POTION

    Blood Potion Blood Potion
    (Your inventory: 1 item(s))

    Bonus Talent: +7
    Basic talent: +3
    Duration of effect: 00:30:00

    Price: 2.000gold
    Resale value: 500gold
    Requirement: level 25



    TALENT=MAGIC POWER +5 BASIC TALENT

    TALENT=WILLPOWER +2 BASIC TALENT +2 BONUS TALENT

    BUY TALENT POINTS THEN BUY TALENTS

    NECRECIS JOHNATHAN BRYANT COLLINS

    NINKUEI CREATEOR NECRECIS JOHNATHAN BRYANT COLLINS

    BITE FIGHT CLAN MASTER NECRECIS JOHNATHAN BRYANT COLLINS

    NINJA MASTER JOHNATHAN BRYANT COLLINS

    NINJA CREATEOR JOHNATHAN BRYANT COLLINS

  • I STARTED WITH ENDURANCE AND REGENERATION WITH -BASIC DAMAGE TO OPPONENT -BONUS DAMAGE TO OPPONENT

    THEN SWITCHED TO +MAX LIFE POINTS +DEFENSE

    FOR MORE MAX LIFE POINTS

    TALENT IRON WILL TO LIVE +15,000 MAX LIFE POINTS

    TALENT LIFE SOURCE +25,000 HEALTH

    POWERFUL DEFENSE +30 DEFENSE +36 BONUS DAMAGE

    THE ENDURANCE I HAD LESS MAX LIFE BUT I COULD REGAIN LIFE QUICKLY THOUGH MORE MAX LIFE I COULD HUNT MORE AND LONGER AND HAVE MORE ESSANCE IN CLAN WARS AND LEES NEED TO HEAL

    THE HIGHEST +BASIC DAMAGE THE HIGHEST BONUS DAMAGE

    +STRENGTH

    +MAX LIFE POINTS

    +DEFENSE

    TALENT STONE HEART -12 BASIC DAMAGE ON OPPONENT +10 DEFENSE

    WEAPON HIGHEST DEFENSE

    HELMET HIGHEST DEFENSE

    ARMOR HIGHEST DEFENSE

    JEWELRY HIGHEST DEFENSE

    GLOVES HIGHEST DEFENSE

    BOOTS HIGHEST DEFENSE

    SHIELDS HIGHEST DEFENSE

    THIS SET IS GOOD FOR WHEN YOU ARE ATTACKED

    THEN FOR ATTACKING ALL TALENT +STRENGTH

    ALL MERCHANT GEAR HIGHEST STRENGTH

    BEAST ASPECT LEVEL 2 +25 STRENGTH

    HELLSTONES

    SHADOWLORD

    THE BOOK OF THE DAMNED AND GARGOYLE AT HIDEOUT

    MAX HIDEOUT

    CLAN RITUALS

    CLAN FLAG

    CLAN SEALS

    +ATTRIBUTE POINT POTIONS

    BUY ATTRIBUTE POINTS

    FORCE STRENGTH DEXTERITY DEFENSE ENDURANCE CHARISMA

    PVP FIGHTS THEN CLAN WAR FIGHTS THEN GROTTO HUNTING THEN MISSIONS FOR THE TAVERN

    MOON BLESSINGS

    BUY ATTRIBUTE POINTS CONSTANTLY

    FORCE DEXTERITY FOR ATTACKING

    FORCE DEFENSE DEXTERITY FOR WHEN ATTACKED

    TO MAKE MORE BUY CHARISMA

    FOR TALENTS TO WORK HUNT THE LINK OF TALENTS TO ASPECTS WITH START STORY AT THE TAVERN IN THE CITY

    OVERVIEW

    YOUR THINGS FROM THE MERCHANT THAT YOU BUY AND YOUR TOTEMS PLUS BUY ATTRIBUTE POINTS PLUS ASPECTS PLUS TALENTS PLUS ORBS

    1.attribute points
    2.boosts to attribute points
    3.aspects
    4.talents
    5.built hideout
    6.clan rituals
    7.mana buff
    8.potions
    9.orbs
    10.clan flags
    11.clan seals
    12.totems
    13.items at the merchant
    14.fight modifications
    15.the buy attributes
    16.the book of the damned when attacking
    17.the gargoyle when being attacked
    18.shadowlord
    20.hellstone gear
    21.hellstone potions from the merchant
    22.+30 force potion
    23.+30 defense potion
    24.+30 dexterity potion
    25.+30 endurance potion
    26.+10 force potion
    27.+10 defense potion
    28.+10 dexterity potion
    29.+10 endurance potion
    30.every level up all gain how much from how much up how much and from there.
    gold meat experience points
    gold meat experience
    I've seen many different players and none are the same
    SOME FOCUS ON ONLY FORCE
    SOME FOCUS ON ONLY DEFENSE
    SOME FOCUS ON ONLY FORCE DEFENSE
    SOME FOCUS ON ONLY FORCE DEXTERITY
    SOME FOCUS ON ONLY DEFENSE DEXTERITY
    SOME FOCUS ON ONLY FORCE DEFENSE DEXTERITY
    THEN THE TALENTS THAT - TO OPPONENT ALL ATTRIBUTE POINTS
    ALSO - TO OPPONENT BASIC DAMAGE
    AND - TO OPPONENT BONUS DAMAGE
    THEN + ATTRIBUTES TO SELF
    ALSO +HIT CHANCE
    AND +BONUS HIT CHANCE
    WITH +BASIC HIT CHANCE
    THEN +BASIC DAMAGE
    ALSO +BONUS DAMAGE
    ADD ALL SOMEHOW
    ALL HELLSTONE GEAR FROM THE MERCHANT TO CHARACTER LEVEL
    +80 ACTION POINT POTIONS
    +100% HEALING POTIONS
    TONS OF LIFE TO PLAY STORY FOR A REALLY LONG TIME,OR TO QUICKLY GROTTO HUNT ALL AP THEN DO GRAVEYARD WORK,OR DO TAVERN MISSIONS THAT REQUIRE GROTTO HUNT MILLIONS OF GOLD
    ATTRIBUTE POINTS WHEN MOON BLESSINGS -60% COSTS FOR ATTRIBUTE POINTS IS POWERFUL MOON BLESSINGS
    +80 AP PTIONS MANY OF THEM PLUS REGAIN AP WHEN NOT PLAYING THEN PVP AND CLAN WAR AND MISSIONS AND STORY AND ASPECTS GAIN A LOT,

    delete message

    NECRECIS JOHNATHAN BRYANT COLLINS

    NINKUEI CREATEOR NECRECIS JOHNATHAN BRYANT COLLINS

    BITE FIGHT CLAN MASTER NECRECIS JOHNATHAN BRYANT COLLINS

    NINJA MASTER JOHNATHAN BRYANT COLLINS

    NINJA CREATEOR JOHNATHAN BRYANT COLLINS

  • TALENTS FOR FIGHTING TALENTS THEN EXPLAIN,

    I LEARNED +ATTACK +HIT CHANCE +BONUS HIT CHANCE

    THEN OPPONENT -ATTACK -HIT CHANCE -BONUS HIT CHANCE

    +MAX HEALTH

    +VICTORY RUSH +12,500 HEALTH EVERY VICTORY

    +1 ACTIVE TALENT DURATION 7 ROUNDS

    THESE TALENTS

    playerlogoARCHGOD[ARCHGOD]

    Nature 2841 Dexterity: +25
    Beast 2876 Strength: +25


    1
    talent_active.png Supplementary hit
    Supplementary hit
    Active Talent
    +1 Attack
    Duration:1 Round
    16
    talent_active.png Night Coat
    Night Coat
    Active Talent
    -10 Bonus hit chance (on opponent)
    -12 Bonus damage (on opponent)
    Duration:3 Rounds
    Reset (2 Hellstones)
    20
    talent_passive.png Iron Will to Live
    Iron Will to Live
    Passive Talent
    +15000 Health
    Reset (2 Hellstones)
    25
    talent_passive.png Shadow dance
    Shadow dance
    Passive Talent
    +4 Bonus hit chance
    Reset (2 Hellstones)
    40
    talent_passive.png Terrible hit
    Terrible hit
    Passive Talent
    +4 Bonus hit chance
    Reset (2 Hellstones)
    49
    talent_passive.png Life source
    Life source
    Passive Talent
    +25000 Health
    Reset (2 Hellstones)
    81
    talent_active.png Death wind
    Death wind
    Active Talent
    +10 Bonus hit chance
    +5 Hit Chance
    +12 Bonus damage
    Duration:2 Rounds
    Reset (2 Hellstones)
    81
    talent_passive.png Death aura
    Death aura
    Passive Talent
    +24 Bonus damage
    Reset (2 Hellstones)
    90
    talent_passive.png Hunting Instinct
    Hunting Instinct
    Passive Talent
    +4 Bonus hit chance
    Reset (2 Hellstones)
    100
    talent_active.png Fight reflexes
    Fight reflexes
    Active Talent
    -10 Dexterity (on opponent)
    +20 Bonus hit chance
    Duration:3 Rounds
    Reset (2 Hellstones)
    110
    talent_passive.png Jump attack
    Jump attack
    Passive Talent
    +6 Bonus hit chance
    Reset (2 Hellstones)
    121
    talent_active.png Transparency
    Transparency
    Active Talent
    +60 Bonus damage
    +10 Dexterity
    -10 Bonus hit chance (on opponent)
    Duration:2 Rounds
    Reset (2 Hellstones)
    128
    talent_passive.png Blood Haze
    Blood Haze
    Passive Talent
    +6 Bonus damage
    -4 Bonus hit chance (on opponent)
    Reset (2 Hellstones)
    144
    talent_active.png Pure power
    Pure power
    Active Talent
    +10 Bonus hit chance
    +36 Bonus damage
    +24 Basic damage
    Duration:1 Round
    Reset (2 Hellstones)
    144
    talent_passive.png Thaumaturgy >td >Passive Talent
    +24 Basic damage
    Reset (2 Hellstones)
    150
    talent_passive.png Veteran of the night
    Veteran of the night
    Passive Talent
    +2 Hit Chance
    +12 Bonus damage
    Reset (2 Hellstones)
    169
    talent_passive.png Greed of the Abyss
    Greed of the Abyss
    Passive Talent
    +24 Bonus damage
    Reset (2 Hellstones)
    180
    talent_passive.png Shadow stride
    Shadow stride
    Passive Talent
    +3 Bonus hit chance
    +18 Bonus damage
    Reset (2 Hellstones)
    196
    talent_passive.png Crystal claws
    Crystal claws
    Passive Talent
    +24 Basic damage
    Reset (2 Hellstones)
    196
    talent_passive.png Death wish
    Death wish
    Passive Talent
    +6 Bonus hit chance
    Reset (2 Hellstones)
    200
    talent_active.png Snake Magic
    Snake Magic
    Active Talent
    +10 Hit Chance
    Duration:3 Rounds
    Reset (2 Hellstones)
    200
    talent_passive.png Lord of the Blood
    Lord of the Blood
    Passive Talent
    -6 Hit Chance (on opponent)
    Reset (2 Hellstones)
    225
    talent_active.png Spell
    Spell
    Active Talent
    -1 Attack (on opponent)
    Duration:1 Round
    Reset (2 Hellstones)
    225
    talent_passive.png Power word
    Power word
    Passive Talent
    +24 Basic damage
    Reset (2 Hellstones)
    230
    talent_active.png Death Craze
    Death Craze
    Active Talent
    +42 Bonus damage
    Duration:2 Rounds
    Reset (2 Hellstones)
    230
    talent_passive.png Victory Rush
    Victory Rush
    Passive Talent
    +12500 Health points after victory
    Reset (2 Hellstones)
    250
    talent_active.png Arch Magic
    Arch Magic
    Active Talent
    +1 Active talent effect duration
    Duration:7 Rounds
    Reset (2 Hellstones)
    250
    talent_passive.png Ruler of the Night
    Ruler of the Night
    Passive Talent
    +1 Attack
    Reset (2 Hellstones)
    275
    talent_active.png Shadow Storm
    Shadow Storm
    Active Talent
    +2 Attack
    Duration:2 Rounds
    Reset (2 Hellstones)
    285
    talent_passive.png Soul Devourer
    Soul Devourer
    Passive Talent
    +24 Bonus damage
    -3 Hit Chance (on opponent)
    Reset (2 Hellstones)
    290
    talent_passive.png Moloch
    Moloch
    Passive Talent
    +24 Bonus damage
    -6 Basic damage (on opponent)
    +15000 Health
    Reset (2 Hellstones)
    300
    talent_active.png The great feast >td >Active Talent
    +5 Bonus Talent
    +48 Bonus damage
    +100% Health extraction
    Duration:3 Rounds
    Reset (2 Hellstones)
    300
    talent_passive.png Prince of Darkness
    Prince of Darkness
    Passive Talent
    +1 Attack
    Reset (2 Hellstones)

    YOU GET ALL YOUR SELF'S HITS ON OPPONENT

    YOUR OPPONENT MISSES HITS ON YOU

    YOU GAIN BACK TO FULL LIFE VICTORYS

    YOU GAIN MOST ATTACKS WHILE KEEPING ALL +HIT CHANCE ALL +BONUS HIT CHANCE BOTH

    HIGHEST HELLSTONE ITEMS TO YOUR LEVEL

    BUY ATTRIBUTE POINTS

    MAKE ORBS

    GET AND ACTIVATE TOTEMS

    BUILD ASPECTS 3 OF THEM TO THE +25

    CLAN RITUALS CLAN FLAG CLAN SEALS +STRENGTH +DEFENSE +DEXTERITY +ENDURANCE +CHARISMA +REGENERATION +ATTACK

    ALL +30 AND ALL +10 ATTRIBUTE POINT BOTH HELLSTONE POTIONS

    BUY ATTRIBUTE POINTS ALWAYS

    HELLSTONE ITEMS AND TOTEM

    Avobosh Avobosh
    (Your inventory: 1 item(s))

    Resale value: 769.932gold

    Strength: +153

    Requirement: level 202
    Mequa Istern.png Mequa I
    (Your inventory: 1 item(s))

    Resale value: 2.588.173gold

    Basic damage (on opponent): -10
    Bonus damage (on opponent): -28
    Endurance: +115

    Requirement: level 335
    Rhytai Istern.png Rhytai I
    (Your inventory: 1 item(s))

    Resale value: 2.496.515gold

    Basic damage (on opponent): -10
    Bonus damage (on opponent): -28
    Endurance: +113

    Requirement: level 330
    Sevenpaw Istern.png Sevenpaw I
    (Your inventory: 1 item(s))

    Resale value: 3.612.993gold

    Basic damage: +20
    Bonus damage: +61
    Strength: +128

    Requirement: level 385
    Khult Khult
    (Your inventory: 1 item(s))

    Resale value: 1.923.618gold

    Basic damage: +16
    Bonus damage: +49
    Strength: +104

    Requirement: level 296
    Asyx Istern.png Asyx I
    (Your inventory: 1 item(s))

    Resale value: 3.612.993gold

    Hit Chance: +6
    Bonus hit chance: +19
    Dexterity: +128

    Requirement: level 385
    Herkuleon Herkuleon
    (Your inventory: 1 item(s))

    Resale value: 1.954.924gold

    Hit Chance (on opponent): -5
    Bonus hit chance (on opponent): -11
    Charisma: +104

    MOON BLESSING EACH DIFFERENT ONE FROM EACH OTHER

    ALL MOON BLESSINGS

    ATTRIBUTE POINTS CONSTANT GET MORE ATTRIBUTE POINTS You are a Shadow Lord until : Fri, 01/24/2020 - 13:46:20

    Gargoyle Guardian Gargoyle Guardian still active
    14 days
    4 weeks cost you 20 Hellstones
    12 weeks cost you 55 Hellstones
    Book of the Damned Book of the Damned still active
    14 days
    4 weeks cost you 20 Hellstones
    12 weeks cost you 55 Hellstones
    Domicile Domicile Level 11 / 14 Next level costs: 16.777.216 gold
    Wall Wall Level 6 / 6 -
    Path Path Level 6 / 6 -
    Landscape Landscape Level 6 / 6 -



    TOTEM

    Strand of hair from Venom Strand of hair from Venom (Activated!)

    Strength: +9
    Dexterity: +13

    NECRECIS JOHNATHAN BRYANT COLLINS

    NINKUEI CREATEOR NECRECIS JOHNATHAN BRYANT COLLINS

    BITE FIGHT CLAN MASTER NECRECIS JOHNATHAN BRYANT COLLINS

    NINJA MASTER JOHNATHAN BRYANT COLLINS

    NINJA CREATEOR JOHNATHAN BRYANT COLLINS

    Edited 2 times, last by ARCHGOD ().