The effect of the increase in the exercises on opponents

  • How do I calculate the damage to the liabilities due to this increase?



    For example


    The increase or lack of skill and defense reflects


    And achieves an injury for an approximate 0.045


    That is, if the skill training is increased, for example 50, it gives the player a bonus hit of 50 x 0.045 = 2.25


    For


    To increase or decrease strength and endurance, it reflects in


    The damage is approximately 0.15 - 0.25, for example


    If we raise the strength 100, you will get an increase in damage to the player will be the same as the following




    100 x 0.15

    = 15 Increase the damage approximated


    or


    100 x 0.20

    = 20 increase almost damage



    or



    100 x 0.25

    = 25 Increase the approximate damage



    in general



    The ratio is between 0.19 - 0.25


    The total value of the force at the discount was greater than the value of your power with the increase


    The ratio between 0.15 - 0.19 is achieved if the total value of the force at the discount


    Less than the value of your strength with the increase


    I do not know: :)


    It is also possible that this percentage is also affected by the value of talent training between you and me


    Discount I do not know :)


    But the sure is a constant equation written by specialists

    This is a mistake we know to know :)

    I LoVe My LiFe <3;)

    Edited once, last by The Thinker ().